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51 lines
1.8 KiB
Markdown
51 lines
1.8 KiB
Markdown
# godo-launcher
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<img src="app_icon.ico" align="right" />
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A simple **unoffical** open-source Fortnite launcher for Windows made in Rust with multi-account support.
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> [!Caution]
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> Use at your own risk!
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>
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> Epic Games and the Fortnite development team do not support the use of third-party software.
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>
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> We **do not take responsibility** for any liability issue *(such as: In-game ban, account ban)*
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## Contributors
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- ***(Code Owner)*** [@a-mayb3](https://github.com/a-mayb3/)
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- [@G4-Synix](https://github.com/G4-Synix)
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### Special thanks:
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- [LeleDerGrasshalmi/FortniteEndpointsDocumentation](https://github.com/LeleDerGrasshalmi/FortniteEndpointsDocumentation)
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- [MixV2/EpicResearch](https://github.com/MixV2/EpicResearch)
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## Getting the launcher
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> [!IMPORTANT]
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> Currently godo-launcher is *exclusively obtainable by [building the source](README.md#building-from-source)* using cargo.
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> Other methods will be implemented in the near future alongside its development.
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### Building from source
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#### Requirements
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- [Cargo](https://rustup.rs/)
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#### Dependencies
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- [reqwest](https://github.com/seanmonstar/reqwest)
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- [serde](https://serde.rs/)
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- [colog](https://github.com/chrivers/rust-colog)
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#### Procedure
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```bash
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git clone --depth 1 https://github.com/a-mayb3/godo-launcher
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cd godo-launcher
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cargo install --path . --locked
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```
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```powershell
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git clone --depth 1 https://github.com/a-mayb3/godo-launcher
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set-location godo-launcher
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cargo install --path . --locked
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```
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