godo-launcher/README.md

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# godo-launcher
<img src="app_icon.ico" align="right" />
A simple **unoffical** open-source Fortnite launcher for Windows made in Rust with multi-account support.
![GitHub License](https://img.shields.io/github/license/Edoardo-b-leiva/godo-launcher?style=for-the-badge)
![GitHub Repo stars](https://img.shields.io/github/stars/Edoardo-B-Leiva/godo-launcher?style=for-the-badge&label=GitHub%20stars)
![GitHub Downloads (all assets, all releases)](https://img.shields.io/github/downloads/Edoardo-B-Leiva/godo-launcher/total?style=for-the-badge&label=Downloads)
> [!Caution]
> Use at your own risk!
>
> Epic Games and the Fortnite development team do not support the use of third-party software.
>
> We **do not take responsibility** for any liability issue *(such as: In-game ban, account ban)*
## Contributors
- ***(Code Owner)*** [@Edoardo-B-Leiva](https://github.com/Edoardo-B-Leiva/)
- [@G4-Synix](https://github.com/G4-Synix)
### Special thanks:
- [LeleDerGrasshalmi/FortniteEndpointsDocumentation](https://github.com/LeleDerGrasshalmi/FortniteEndpointsDocumentation)
- [MixV2/EpicResearch](https://github.com/MixV2/EpicResearch)
## Getting the launcher
> [!IMPORTANT]
> Currently godo-launcher is *exclusively obtainable by [building the source](README.md#building-from-source)* using cargo.
> Other methods will be implemented in the near future alongside its development.
### Building from source
#### Requirements
- [Cargo](https://rustup.rs/)
#### Dependencies
- [reqwest](https://github.com/seanmonstar/reqwest)
- [serde](https://serde.rs/)
- [colog](https://github.com/chrivers/rust-colog)
#### Procedure
```powershell
git clone https://github.com/Edoardo-B-Leiva/godo-launcher --depth 1 &&
cd godo-launcher &&
cargo build --release
```