# godo-launcher A simple **unoffical** open-source Fortnite launcher for Windows made in Rust with multi-account support. ![GitHub License](https://img.shields.io/github/license/Edoardo-b-leiva/godo-launcher?style=for-the-badge) ![GitHub Repo stars](https://img.shields.io/github/stars/Edoardo-B-Leiva/godo-launcher?style=for-the-badge&label=GitHub%20stars) ![GitHub Downloads (all assets, all releases)](https://img.shields.io/github/downloads/Edoardo-B-Leiva/godo-launcher/total?style=for-the-badge&label=Downloads) > [!Caution] > Use at your own risk! > > Epic Games and the Fortnite development team do not support the use of third-party software. > > We **do not** make responsible for any liability issue *(such as: In-game ban, account ban)* ## Contributors - ***(Code Owner)*** [@Edoardo-B-Leiva](https://github.com/Edoardo-B-Leiva/) - [@G4-Synix](https://github.com/G4-Synix) ### Special thanks: - [LeleDerGrasshalmi/FortniteEndpointsDocumentation](https://github.com/LeleDerGrasshalmi/FortniteEndpointsDocumentation) ## Getting the launcher > [!IMPORTANT] > Currently godo-launcher is *exclusively obtainable by [building the source](README.md#building-from-source)* using cargo. > Other methods will be implemented in the near future alongside its development. ### Building from source #### Requirements - [Cargo](https://rustup.rs/) #### Dependencies - [reqwest](https://github.com/seanmonstar/reqwest) - [serde](https://serde.rs/) - [colog](https://github.com/chrivers/rust-colog) #### Procedure ```powershell git clone https://github.com/Edoardo-B-Leiva/godo-launcher --depth 1 && cd godo-launcher && cargo build --release ```