# godo-launcher
A simple **unoffical** open-source Fortnite launcher for Windows made in Rust with multi-account support.



> [!Caution]
> Use at your own risk!
>
> Epic Games and the Fortnite development team do not support the use of third-party software.
>
> We **do not take responsibility** for any liability issue *(such as: In-game ban, account ban)*
## Contributors
- ***(Code Owner)*** [@a-mayb3](https://github.com/a-mayb3/)
- [@G4-Synix](https://github.com/G4-Synix)
### Special thanks:
- [LeleDerGrasshalmi/FortniteEndpointsDocumentation](https://github.com/LeleDerGrasshalmi/FortniteEndpointsDocumentation)
- [MixV2/EpicResearch](https://github.com/MixV2/EpicResearch)
## Getting the launcher
> [!IMPORTANT]
> Currently godo-launcher is *exclusively obtainable by [building the source](README.md#building-from-source)* using cargo.
> Other methods will be implemented in the near future alongside its development.
### Building from source
#### Requirements
- [Cargo](https://rustup.rs/)
#### Dependencies
- [reqwest](https://github.com/seanmonstar/reqwest)
- [serde](https://serde.rs/)
- [colog](https://github.com/chrivers/rust-colog)
#### Procedure
```bash
git clone --depth 1 https://github.com/a-mayb3/godo-launcher
cd godo-launcher
cargo install --path . --locked
```
```powershell
git clone --depth 1 https://github.com/a-mayb3/godo-launcher
set-location godo-launcher
cargo install --path . --locked
```